Friday, April 24, 2009

Journal Entry 12

On the Trail of the Townspeople

The festivities were dying down and it had been a long day. We stood up from the table to bunk down for the night when the door opened to reveal Krova. He entered the inn where we exchanged tales and information learned from our latest exploits. Krova was unfortunately not able to dig up any good information from his sources but was pleased with what we'd unearthed thus far. I was somewhat relieved with Krova's return but then secretly hoped his size and presence wouldn't provoke an incident with the locals. We'd been lucky so far and I hoped that luck will continue. I also wish that Zar'za would rejoin us sometime soon as this seems to be her sort of place.

We trundled off to our rooms. During the middle of the night, I awoke to muffled voices. Krova was entertaining visitors or some such thing. There was a fair amount of confusion from both parts from what I could tell. There were mentions of tombs and resting places and duty not fulfilled. I began to wonder if I should check on this exchange when the voices stopped, only to be replaced by some mumblings that sounded like prayers. Hearing nothing but the ambient noise of the town and the prayers, I went back to sleep deciding that whatever happened could wait until the morning.

Breakfast was made available to us upon our awakening. I made mention of the conversation I overheard to Krova. He shared the tale how the spirit of Sir Keegan in his sword had apperated and was quite confused about where he was. Krova tried to talk with the spirit to let him know we were still on a mission. More importantly though, the Sir Keegan said if he was not at rest, his son was still alive. This was most disturbing news of course as the first encounter with Kalarel nearly snuffed out our lives. I am secretly hoping that there will be no more bad news as we're already pushing our luck here. As there were more pressing engagements at hand ,this matter would need to wait.

Setting Out To The Chamber of Eyes

Bennik joined us mid-way through our breakfast and seemed in fair spirits. I can only guess it is his skill at story-telling and merriment that allows him to remain on this side of the dirt below our feet and not six feet under it. A halfling without any combat skill would seem destined nothing but misery in these dwellings. Somehow he's managed to make a life for himself here, at least for the time being. We finished our meals, gathered our gear and set out for the Chamber of Eyes. With some luck and skill, we'd come across the captured souls before they are ferried too much farther. We left the Halfmoon Inn. Bennik led us across the Seven Pillared Hall to the Dragon Entrance. I was rather surprised to see that the level of activity never seems to change here. Just as many creatures were scurrying about as there were yesterday evening when we first arrived. Refocusing my mind at the journey ahead, I trudged along with my companions.

The sheer number of openings and tunnels were staggering. A cartographer would be here until the end of his days attempting to map out every possible path. As I attempted to take everything in, Bennik piped up stating that there were icons etched in the underground stone. We were seeking out the Chamber of Eyes and sure enough there was a small pictograph of eyes in the stone. Looking back I could see one with seven pillars. Simple and effective. Bennik further pointed out that there are unmarked paths which are absolutely and without question to be avoided should we wish to be seen again. I took that statement to be the holy truth and shuddered as my imagination pictured the horrors that could be dwelling down here.

Bennik led us faithfully up to a set of doors that were atop a set of stairs. Unsettling imagery carved around the portal cast forth an effective message of "Go away". Bennik turned to us to remind us of the icons to follow back to the Halfmoon Inn. He began to head back to town when I inquired how he was going to get the story. He informed us that he'd take careful note of our story upon our return and trusted us not to get the facts mixed up. Before any further objection could be voiced, Bennik was gone. The group turned in unison to again face the doors. Shade went to the front of the group to have a look at the entry. A careful examination of the doors showed no traps or locks of any sort. Who'd need such things given the location and imagery here? Remembering why we were here, we swung open a door and entered the greeting area.

The place was a complete disaster. Rubble was strewn everywhere and the stink of the denizens permeated everything. No one seemed to take note of our entry as no welcoming party appeared. A quick survey of the room showed us a door off to the right and a balcony on the opposite side of the room. Muttered discussion was put forth on the next course of action. I didn't want to get caught flat-footed should the inhabitants decide to check on the front door. I retrieved my grappling hook from my bag and set it up on the edge of the balcony with the assistance of my mage hand. I then ascended up to the balcony. More rubble occupied the balcony but so did a small door. I quietly informed the group of this. Shade came up the rope and ascertained the opportunity the door offered. It seemed to be free of traps and did offer a better opportunity for entrance than the double doors on the main floor. Lodi joined us. With the three of us up at once, the balcony began to shift under our combined weight. We then looked at Krova and decided we'd have a problem getting him up here with the balcony intact.

Before tackling that logistical problem, Shade and Lodi wanted to see if the door would be worth our trouble. Shade quietly slipped through the door. Lodi followed behind. I stuck my head in to see what was happening. Elder Pitnik came up the rope at this point. I hoped the rouge and ranger's stealth would be up to the task so we'd not need Pitnik's healing assistance straight away. Lodi motioned for me to come into the entry. I peeked around and saw a large slumbering beast on a bed and two goblins trying to keep themselves entertained. They acted like a couple of kids with their banter. The beast on the bed woke up with a snort and bellowed in his crude tongue for the smaller creatures to shut up. The beast told them to keep an eye out for trouble while he tried to catch up on sleep.

As the creature settled in, I decided to see if I could provoke a fight. I cast a whisper into the sleeping creatures ear in my best goblin tongue. "Let's kill him." The beast awoke again with much more animation than before. He flew to his feet and cursed out the frightened creatures. As they pissed themselves in fear, insisting that they had made no mention of killing him in his sleep, the large beast kicked them both out the door and demanded the other two come into the room. The two new goblins slinked into the room. They were given their instructions, a smack on the head and then the beast settled down to sleep once more. This situation could work to our advantage.

Shade crept across the darkened hallway passing the small opening to the room. Lodi took up position with Elder Pitnick behind Lodi. Somehow the goblins became aware of our presence in the hallway. Their ears perked up and they crept towards our position. One of them said it was perhaps a rat. Elder Pitnik turned to me and made a motion of a rat to me. I squeaked in an attempt to affirm their suspicion. Unfortunately, it appears goblins like to eat rats and rapidly came up the stairs all the closer to us. Lodi knocked an arrow and took aim. Just as the goblin reached the top of the stairs to where we were, Lodi loosed the arrow. It found its mark but didn't put down the creature. Shade followed up with his arrows to fell the first creature, leaving the other to shout out a warning to the others. Damn.

The beast awoke and quickly grabbed a club. More noise came from the hall. Krova, upon hearing the commotion quickly grabbed the rope and began his climb. He reached the top of the balcony when all support gave way. I had been on the edge of the balcony and started to fall to the ground. I reached out and grasped the edge. Krova landed in a heap below a pile of rocks. I glanced up to see that the large beast, slumbering no more, had closed with our ranged support. The look on Shade's face said it all as I could see him in an instant recollecting the recent times he'd been forced to go toe to toe with our adversaries. Lodi scrambled down the hall firing off his arrows as he repositioned himself. Pitnik took position behind Lodi. I found myself in a bad situation as the majority of my spells do not work properly without some space between me and the adversary. Fortunately, I could call on my thunderwave spell which had a sort enough casting time that any enemy creatures in melee range would not get an opportunity to attack during my incantation. The spell went off although the damage was minimized as I ducked to keep my head amidst all the action. It did create a hole, however and I quickly moved through it to take a spot behind the others.

We brought to bear all our attacks at anything poking its head around the corner. One of the goblins met his end quickly in such an attack. The large beast shouted a defiant cry upon his death and shared his plan for all the pain he was going to bring down upon us. This only intensified our efforts to end this threat as quickly as possible. Krova somehow joined the battle from the other side of the room. This decidedly turned the tide of battle and victory was ours in short order. Just as soon as we were sure there were no more coming, we took stock of the room. There was very little in treasure or information here. We'd have to look further inside for answers.

Chief Krand

We explored further into the area and decided the small passage we had just fought in was the most promising way further into the chamber. We came across a door at the end of the passage. Shade took a listen at the door and heard nothing. He then gestured to the bottom of the door as he noted a shadow moving across the room. Krova exchanged places with Shade. He then blew open the door with a strong shoulder. A hammer flew past his head as this ugly ashen-faced dwarf showed himself. We quickly entered to establish some advantage in the room. There was a second such dwarf who was positioned against the other door. He joined the battle across the room while calling for help from Krand down another hallway. I remembered that was the name of the leader of the Blood Reavers. We were close to finding the townspeople. My thoughts quickly returned to the battle as I hoped we'd cut these two down before having to face whatever was about to join us.

The two dark dwarves engaged Krova. A nasty surprise came about when their beards prickled up and fired darts at Krova. Most were deflected off of his armor and tough hide. A few found purchase in his flesh. I noticed a dark ooze on the darts and knew that couldn't be good. Krova winced a bit and then threw one of the dwarves into the roaring fire in the room. The dwarf smiled as the flames licked at him. I decided my fire based spells would be of little use here and began concentrating on the other spells within my command. Unfortunately I was not the only spell caster anymore. A goblin mage stepped out of the hallway and began casting forth magics. A familiar green magical whip flew out at Shade and drug him across the room. This couldn't be allowed to happen. Just as I set up for a thunderwave spell, the door behind the spellcaster flew open. An archer was setting up for a shot as I loosed the spell. The enemy spellcaster flew into the hallway and the archer tumbled head over teakettle down the stairs he'd just climbed. Smirking a bit at this good fortune, I then grimaced upon seeing the largest hobgoblin ever darken the doorway along with his pet dire wolf.

Krova put an end to one of the dwarves and sped across the room to answer this new threat. A fierce struggle erupted as Krova exchanged blows with Krand and the dire wolf. I continued to let loose with my thunderwave spells that put an end to the spell caster and sent the archer down the stairs a second time. Lodi and Shade were issuing punishment from the far side of the room and Pitnik kept Krova from succumbing to his wounds. We managed to kill the second dwarf and dispatched Krand and his pet. The archer finally made it up the stairs again and knew enough to side-step my spell. He grinned as he drew back his arrow only to discover Lodi had beaten him to the punch. His grin faded quickly as blood spilled from his mouth and he slumped to the floor.

We examined the room and discovered a parchment. It was a receipt for a group of slaves dated two days ago. We were too late to rescue the slaves here. The presence of the dark dwarves led us to our worst suspicions that the townspeople were now in the deeper confines where the dark dwarves lived. Our high from the victory won faded rapidly with this realization. After gathering up what treasure we could find, we dragged ourselves back to the Seven Pillared Hall to regroup. Not much was said on the journey back to the Halfmoon Inn and nothing needed to be said. The thought of those people in the hands of those evil dwarves fueled a fire within me, strengthening my resolve to set them free and put an end to these foul designs.

Friday, March 6, 2009

Journal Entry 11

The Thunderspire

We set out for the Seven Pillared Hall at once. The journey would last the day which would put us in at nightfall. I wasn't thrilled about this and brought up that we might want to find a place to hold up just shy of our destination and approach in the morning light. Lodi and Shade thought speed was more important and Elder Pitnick didn't seem concerned about the time of night either. I put my faith into my comrades as we began our trek.

As expected, we reached the base of Thunderspire just as the sun began to descend below the horizon. Elder Pitnick pointed out the path we'd need to take. Looking up, the road seemed well used and houses could be seen on either side. This almost began to feel like a civilized township but a thunderclap from atop the mountain shocked me back to reality. We traversed the road for a while when I had the thought to approach one of the houses to see if they could offer any bits of wisdom or advice to us. Shade looked at me like I was loopy but went off to the nearest door regardless. I noted that he and Lodi took up concealed positions behind me as I knocked on the door. Instantly a response was shouted from within. "Go away! I have a crossbow." So much for the hopes of an easy chat. I informed the homeowner that I meant no harm and simply was looking for anything regarding the Seven Pillared Hall. He repeated his shout. Seeing as this was going nowhere fast, I plucked a gold piece from my pouch and slid it under the door in hopes that something more constructive would come of this. The mood seemed to lighten a bit although the homeowner still claimed to know nothing and requested I leave. A second gold piece was put under the door. Behind me I could sense Lodi and Shade shaking their heads at me. Even with the additional piece of gold for nothing but information, the homeowner continued to wish me away. Seeing as this wasn't productive, I left the stoop and began to go back to the road. I glanced back to the door and summoned my ghost hand to swipe below the door in an attempt to regain the coins but the denizens within had already claimed them.

The jaunt up the remaining section of road went without incident. As we crested the trail and set eyes upon the entrance to the Seven Pillared Hall, we saw a huge arch carved into the mountain side with two large statues on either side. Elder Pitnick tolerated us taking in the enormity of this work for a few minutes. We then proceeded inside. The hall was lit with ever-burning lanterns and lined with statues, both at regular intervals. There wasn't much cover in the open hallway which made Shade more twitchy than usual. After a long walk, we approached a junction where a smaller hall split off. We heard some talking coming from down this artery and decided to investigate. I began hearing some goblin speak. It sounded like they were bantering a halfling. This was confirmed as we heard some cries of pain and a bit of a scuffle from what I could only guess at the time was indeed a halfling. This is what we had set out to do. It only took a quick glance amongst the party and we were agreed that these goblins would cease their bullying ways one way or the other.

Shade crept up to gain a better vantage point and see more precisely what we were dealing with. As he approached the doorway, he stepped on a rat who squealed in protest. The inhabitants of the room quickly became aware of our presence and immediately took up arms. In mid curse, Shade was suddenly dragged into the room by a glowing magical rope. I cautiously approached the doorway where I saw a wall of four hobgoblins in armor creating an impressive barrier. Behind the wall I saw Shade who was now fighting for his life. I cast off a scorching burst into the ranks, catching one of the hobgoblins within the blast. Elder Pitnick came up to my side and began his attack. Lodi quickly came forward and loosed a pair of arrows, one of which struck true. Shade turned into a fury of swinging steel as he became a blur of action. The hobgoblin mage was struck and struck again with the onslaught of blade work put forth by the elf. Unfortunately no one can maintain that level of martial prowess but when Shade began to slow, the mage was on the ground clutching at his many wounds. With a shout, two of the hobgoblins came to the mage's aid making Shade's position all the more dire.

The remaining two hobgoblins came into the hall and engaged Lodi and Pitnick. Their swings missed the mark. This was enough for Lodi as he tucked, ducked and rolled behind me. The realization quickly set in that I and Pitnick were now fully engaged with the hobgoblins. I took a step back and set off another scorching orb. Again, only one of the beasts was caught. Pitnick attacked with a savage ferocity as his weapons began to draw blood. One of the hobgoblins stepped up and struck me with his blade. I took another step back and let loose with my scorching orb once more. Along with Pitnick and Lodi's withering assault, we brought down the brutes one at a time. Coming into the room, Shade was continuing to fight off the attackers with everything he had. I took note of the wavering hobgoblin mage and fired off my magic missiles. They found their target as the mage looked in alarm at us. Another series of attacks from the party put the mage down permanently. The remaining two guards were now visibly rattled after seeing their boss cut down into a bloody pool but fought on. Now that the hobgoblins weren't facing unarmed halflings, they quickly fell to the floor ceasing to be.

The Seven Pillared Hall

Elder Pitnick saw to Shade's wounds. The elf mentioned that if not for Bairwin's potions, he might not have made it. I went to the halfling who was lying unconscious on the floor. Pitnick came over shortly and began to work his healing magic. The halfling came to, somewhat amazed to still be alive. He gave his name as Randal after taking a moment to gain his bearings. He said that he runs an inn here. The hobgoblins had been causing trouble so he took it upon himself to investigate what they were up to. That was the point where he was captured and beaten and then we came in. He thanked us again and again and insisted that we stay at the inn and join him for a round of ale. Once Randal could walk, we returned to the main hallway and continued deeper into the mountain.

I took the opportunity on the walk to make some inquiries about the area, in particular about the Mages of Saruun. Randel told us that the Mages of Saruun are the keepers of the law in the Seven Pillared Hall. They are a mystical bunch of mages who appear seemingly at will and deliver their idea of justice with relentless authority. Anyone getting on the wrong side of them would certainly not live long to regret it. The mages relied on an ogre named Brug for menial tasks. Brug was an oafish bully who threw around his might. The best option was to avoid Brug as well since a fight with Brug can quickly become a fight with Brug and the mages. I suddenly wished that Zar'za and Krova were here along with an army of knights. Lodi asked about any groups of halflings that have been seen in the area. Randal didn't have any recollection of such but did say we'd need to go to the Chamber of Eyes as that is most likely where any slave trading would occur.

Randal informed us that we would need to pass through a checkpoint to gain admittance. This would also be our first introduction to the Mages of Sarkuun as they collected the tolls to gain entrance. We approached the small building and were told to go inside by a guard standing outside. Without a word we entered. An older decrepit looking man sat inside in front of a tome containing names and fees collected. He glared up at us and asked what our business was within the Seven Pillared Hall. We answered that we were delivering a package to one of the merchants within. He then asked how long we'd be staying. We informed him that our business would take a few days. At that, the man looked up and informed us that a pass will cost 50 gold pieces. I was taken aback although Shade seemed to take this in stride. He asked what he thought about 25 gold pieces and five for himself. The man smirked a bit, accepted the 25 and quickly pocketed the additional five and sent us out. The guard laughed at us as we left and delivered a kick to Lodi's backside. Injured in pride alone, Lodi took the high road. I made a mental note that this guy just made my list should the opportunity for retribution arise.

Utter amazement is the first feeling upon first looking over the former minotaur city. Ever-burning lanterns covered the walls and ceiling casting plenty of light upon the town. A waterfall ran down one wall into a river and flowed across the center part of town. Merchants had shops established throughout along with dwellings for all the people living here. Randal pointed out his inn nearby. I asked if he ever had any trouble as I began to take note of the seedier citizens moving about. Randal replied that only Brug caused any significant problems for him. Randal then pointed out a large statue and circle upon a mound of raised earth in the middle of town. He said that is where Brug summons the mages when trouble is about. Anyone brought there and taken by the mages would never be seen again. Shade and Lodi began to cast glances to me and Pitnick. I couldn't make out what he was trying to tell me. Shade began to wander off when Lodi told me that we were being followed. I chanced a glance backwards and did see a dragonborne who appeared more than casually interested in us. Our new tail took note of Shade's actions and quickly went to ground. We're not here five minutes and already attracting attention. Paranoia began to creep in.

The Shop of Gendar

We continued through the sparse crowds and came to the inn. Randal invited us inside immediately. We politely refused stating we had some business within town. Randal had pointed out Gendar's place of business upon gaining entrance. After parting with Randal, we made our way over to the building being careful to steer clear of any potential problems and to see if our tail would again appear. Deftly we navigated to the door of Gendar's shop and entered.

Gendar was indeed a drow and more so a drow who thought quite highly of himself. His tone and stature reminded me of some of my instructors back in my days at the academy. These were the instructors who could rip out your soul with nothing more than a lengthy lecture about the many uses of grass pollen. Remembering how to address such a person, I introduced the party and informed him that we had brought him a parcel from Bairwin. Gendar's interest was piqued at the mention of this and then Shade stepped in. Before I could offer any protest, he had demanded additional payment to be compensated for the toll incurred. I swore inside my mind knowing this strong arm attempt would not be well received and this indeed was one of those times where I hated being right. Gendar took offense and began to shove us out the door accusing us of either murdering Bairwin or stealing the item from him. I attempted to put all right by saying we had done neither. Gendar was not swayed. I quickly retrieved the case from my pack and set it in front of him, again attempting to bring calm to the situation. This did seem to have some affect as he ceased ushering us to the door. The drow then examined the case and stated that if we had properly understood the agreement, any expenses incurred would be covered by us. Granted this was a grey area in the agreement but I did not want to cause any trouble over a simple case, especially deep within Thunderspire.

Shade changed tact and inquired about the contents of the case. Gendar merely looked down his nose at the elf and with a snort, informed him that he couldn't possibly understand the studies of anthropology and archaeology. Fortunately for us Shade let this slide. I took this moment to ask about the Chamber of Eyes that might be a possible location for the Winterhaven townsfolk and the halfling encampment. Gendar couldn't tell us anything new but did put forth another offer. He had lost a sceptre to someone named Duagar in the Horn Hold. Should we be able to retrieve it, we'd then be rewarded. In addition to this offer, he gave us a package for Bairwin stating that he and Bairwin traded items often. We took the package. Shade then asked about the contents of the shop, specifically weapons. Gendar stated flatly that there were no weapons in his shop but gestured at the curios displayed about the shop. Shade politely declined and we then took our leave.

Tales of Heroism and Fright

We exited the shop and began to head back to the inn. We spied a disturbance moving through the crowds. A large ogre followed by a brute squad was shoving his way through people to make his way to a pub. The pub looked entirely unpleasant to all the five senses and I hope our business would not take us there. Avoiding the commotion, we made our way back to the inn. We entered the inn where we were greeted by a halfling bard who was up on stage singing songs. The crowd was in a jovial mood and obviously fans of the bard. We saw Randal and waved to him. We sat ourselves at a table as a round of ale came out. The song suddenly became more clear on how Randal had come to the rescue of another halfling, a human, an elf and a kobold. We glanced over to the kitchen where Randal quickly vanished behind the doors. The bard finished up his song, took a bow and went into his next song which was all about our party's conquests facing Kalarel. I was amazed that the tale had spread so quickly. As the song progressed, it described our party with some minor errors (I'm not an elf thankyouverymuch) although the most glaring was the leadership position and heroics of Lodi. Don't get me wrong as he certainly was instrumental in Kalarel's defeat but the song was a tad biased.

After the song, I asked the bard to join our table where a drink was brought out to him. I inquired as to where he learned of that song to which he replied Fallcrest. I then took the opportunity to correct some of the minor errors of the song. Shade took note of a man shaking in the corner. He looked as if he'd jump straight up through Thunderspire itself if one were to say "boo" too loudly. I asked one of the waitstaff about the man. The response was that he was a sage researching the ancient city when something terrible happened to him. Shade joined the man and asked him some questions about his work. He nearly made that jump to the summit. After hitting a verbal impasse, I relieved Shade and tried to calm the man down with a cup of green tea. He told me his name was Vadriar and he was indeed attempting to research the ancient city. However, when attempting to communicate what had happened, his voice would fail him. It would just stop. I couldn't get a read as to if this was magical or otherwise. Also reaching an impasse, I rejoined the party at the table where we settled in for the night. Tomorrow would most certainly bring its own new set of adventures.

Thursday, March 5, 2009

Journal Entry 10

Winterhaven is Burning

We were met by the dwarven blacksmith as we entered into what remained of Winterhaven. A large raiding party had come through, laying waste to the town, killing the local militia, and taking prisoner the majority of the townsfolk including the halfling encampment just outside of the walls. Lodi's usually high spirits were visibly dampened upon delivery of the grisly tale. Night fell as we discussed what needed to be done. Our party has come together as people are wont to do after facing down doom and decided that this couldn't be allowed to go unanswered. We were the saviors of Winterhaven once and would continue in that capacity reclaiming the livelihood of those taken by force.

The next morning the party met up in the inn after a fitful night's sleep. I thought I would certainly sleep well what with all the activity as of late but the destruction of the town and taking the people for whatever sinister purpose weighed heavily on my mind. As we ate our breakfast in dazed silence, Bairwin the dwarven blacksmith joined us. With him was a kobold who he introduced as Elder Pitnick. This kobold appeared different from the previous creatures I've encountered as there was a glimmer of intellect and wisdom in his eyes. Glancing over to Shade I noticed some apprehension which is the norm. I must admit I have come to appreciate his critical eye so as not to miss any important details or items of interest when new encounters appear.

Bairwin had gotten word that the town's population was taken east to the Seven Pillared Hall by the Blood Reavers who were led by Chief Krand. The Seven Pillared Hall was an ancient minotaur city hollowed out under Thunderspire. It now hosted a booming trade of anything and everything with those of the Underworld. Elder Pitnick actively goes to and from the Seven Pillared Hall and would be our guide. It seemed our path was laid out before us. Krova and Zar'za decided it would be a good idea to go off and gather some more information on this area and the history of the ancient city. I protested the decision although the need for both information and speed seemed to limit our options.

Zar'za and Krova set off as Lodi, Shade, Pitnick and I prepared our gear to make our way to Fallcrest, a town on the way to Thunderspire. As we packed, Bairwin came up to us with a gift and an offer. His gift to us to aid our journey was three healing potions which we accepted graciously. Hopefully we wouldn't need them but with Zar'za and Krova's absence, our ability to heal ourselves was greatly impaired. The offer was then laid before us. Bairwen asked that we take an unknown item of some significance to a drow named Gendar in the Seven Pillared Hall. We'd be compensated for our trouble upfront with our choice of mystical items. Deciding to accept the offer, we choose a protective amulet and hide armor of a fine quality. Shade put on the armor and I donned the amulet. We set off with one last request that we not connect Bairwin with Gendar in front of anyone except Gendar. This bit of subterfuge put me at unease with more questions but I decided to accept Bairwin's word that it would simply be better to keep mum. So be it.

Fallcrest

The journey to Fallcrest went by without incident which I'll attribute to Elder Pitnick's knowledge of the roads. We arrived late afternoon before the gates were closed for the night. After procuring lodging from the inn, I decided to check if there was anyone in town who might be an authority on the Seven Pillared Hall and the denizens within. There appeared to be a rather academic looking building and figured it would hopefully house someone of some knowledge. I approached the door and knocked. Eventually, it opened and I was addressed by a hurried-looking, pale-complected man. He looked at me and spoke with a half-hearted "Yes?" and a pair of arched eyebrows. I introduced myself and inquired if there might per chance be anyone who would know anything of Thunderspire. The man's demeanour instantly changed as his level of interest raised up faster than a shot from Shade's bow.

At once, I became defensive at this excitement. The man abruptly asked if I was the mage who had a hand in Kalarel's demise up north. Taken aback, I could only ask why the interest in my recent activities. With a complete lack of social grace, the man responded even more abruptly than before stating a "yes" or "no" to his inquiry would suffice. I muttered out a "yes" to which he stated that I would need to return before daylight to speak with Archmage Krellus. I attempted to gain more information on what I'd gotten myself and consequently the party into but was shut down in my attempts. Quickly I took stock of the man at the door and could not see any evil or deceitful intent in his manner. He appeared to merely be a belabored scribe. I asked his name quickly before the door slammed shut to which he replied "Geldamar". At that I wished him a good night although it was mainly delivered to the door as it closed with a loud thud. I went back to the inn and shared my adventures. We decided to keep the appointment with the archmage.

The morning came and we had a fast breakfast. I wrapped up some pastries as they were delectable. We traversed over to the hall where Geldamar was waiting for us outside. He was shivering and trying to stave off the morning chill. He greeted us with all the warmth of ice and instructed us to go inside. I gave him a pastry to which he graciously accepted. Geldamar's attitude changed greatly. Seeing this opportunity, I asked if there was anything to know about the archmage. He simply told us to be straight forward in our dealings and not to attempt any flattery. I thanked him for the advice as we entered the hall.

The archmage was a rotund man who must have also greatly enjoyed the pasties at the inn while forgoing anything that might be strenuous. Hopefully his knowledge would be as great as his gut. Archmage Krellus greeted us more warmly than Geldamar and asked of our journeys both past and present. We shared our tales and informed him that we were going to the Seven Pillared Hall to free the townspeople of Winterhaven. He told us that the ancient city was known in the past as Saruun Kell and currently hosted a collection of mages known simply as the Mages of Saruun. The archmage was very interested in their activities and requested that we observe them and report back any findings. If anything useful was gleamed, he would reward us for our work. Archmage Krellus provided us with a map of the Thunderspire underground. It contained some markings although he wasn't aware of their meaning. Mindful of Gledamar's warning we promptly thanked the archmage and took our leave before any other errands were requested of us.